Brent Sienko
Architecture

Brent Sienko

ABOUT ME

Photo of Me

Hi, I'm Brent! I am currently an undergraduate student at the University of California, Berkeley pursuing a Bachelors Degree in Electrical Engineering and Computer Science. My academic interests include Artificial Intelligence, Machine Learning, and Intelligent Systems (all the cool stuff). I come from Yorba Linda, Southern California, love to play soccer, ski, eat all kinds of food, and listen to pretty much every genre of music. Here's what I've been up to over the past few years!

COURSEWORK

COMPUTER SCIENCE:

Introduction to Machine Learning-CS189

Efficient Algorithms & Intractable Problems-CS170

Introduction to Artificial Intelligence-CS188

Computer Security-CS161

Data Structures & Algorithms-CS61B

Machine Structures-CS61C

MATH:

Optimization Models in Engineering-EECS 127

Discrete Math & Probability Theory-CS70

Linear Algebra & Differential Equations-MATH54

Multivariable Calculus-MATH53

ELECTRICAL ENGINEERING:

Designing Information Systems I-EE16A

Designing Information Systems II-EE16B

Signal & Systems-EE120

MY PROJECTS

Wine Classification

Wine

Predictive Yelp Ratings

Yelp!

MyDropbox

MyDropbox

Digits & Pics

Gaussian Discriminant Analysis

[Spring 2019]

A discriminative, Logistic Regression learning model with BGD and SGD used to classify wines as red or white

CS61C [Fall 2018]

Used the MapReduce programming paradigm to parallelize a Naive Bayes Bag of Words classifier in Spark to predict Yelp review ratings

CS161 [Spring 2019]

Designed and implemented an end-to-end, encrypted file sharing system in Golang using RSA PKE, CTR Block Cipher data encryption with SHA-512 HMAC to provide confidentiality, integrity, and authenticity

CS189 [Spring 2019]

Trained a Gaussian Discriminant Analysis classification model to classify images and digits from the CIFAR10 & MNIST data sets

PACMAN

PacmanMaze

SIXT33N

sixt33n write up

Brent & Nic: The Game

the game

Bear Maps

bearmaps mapping

CS188 [Fall 2018]

Programmed Reinforcement Learning and Value Iteration Pacman agents to traverse various sets of mazes with unique layouts and accomplish tasks optimally.

EE16B [Fall 2017]

SIXT33N is a three-wheel, intelligent, mobile robot that responds to specific voice input.

CS61B [Spring 2018]

Designed a fully functional 2-D tile-based interactive game.

CS61B [Spring 2018]

An online mapping application inspired by Google Maps. Supports user zooming, scrolling, and route finding.

CONTACT

Lets get in touch!